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Dead State Wiki
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== Shelter Goals == {| class="wikitable sortable" |+Shelter Goals !Goal ! !Type !Moral bonus !Notes |- |Antibiotics collected. |xx/50 |Recurring |Yes (>=10) | |- |Food Collected. |xx/150 |Recurring |Yes (>=50) |This concerns the total items, not the total value. |- |Fuel Collected. |xx/25 |Recurring |Yes (>=20) | |- |Parts Collected. |xx/100 |Recurring |Yes (>=30) | |- |Luxuries. |xxx/200 |Recurring |Yes 1 for each | |- |Special Items given. |x/5 |Recurring | | |- |Data items unlocked. |x/10 |unknown | | |- |Repair Shelter Fence. | |Once | | |- |Build a shelter upgrade. | |Once | | |- |Build three shelter upgrades. | |Once | | |- |Build six shelter upgrades. | |Once | | |- |Build ten shelter upgrades. | |Once | | |- |Build thirteen shelter upgrades. | |Once | | |- |Search outside the shelter for useful locations. | |Once | | |- |Explore five new locations. | |Once | | |- |Explore fifteen new locations. | |Once | | |- |Explore thirty new locations. | |Once | | |- |Explore forty new locations. | |Once | | |- |Explore sixy-five new locations. | |Once | | |- |Find enough food to survive for a week. | |Once | | |- |Find 100 pounds of fresh food. | |Once | | |- |Find luxury goods to make the shelter more comfortable. | |Once | | |} [[Category:Gameplay]]
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