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Dead State Wiki
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Healing
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Healing
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==Healing== While it takes a while longer to heal in the Shelter than in the field, it can be absolutely necessary to prevent overuse of medical items, restore Max HP, and cure certain [[Status Effects]]. Player characters who are resting in the Shelter heal 1 HP (and 1 lost Max HP) per hour in normal mode, and 1 HP per 2 hours in Hardcore mode, while allies heal more slowly, with 1 HP per 2 hours in normal mode and 1 HP per 4 hours in Hardcore mode. Building the Infirmary upgrade allows you to assign up to two characters with higher Medical skill there as either a Nurse (Medical skill 4-7) or a Doctor (8+). Each Nurse adds +2 HP healed per hour, while each Doctor adds +3 HP healed per hour. Once you have the [[Infirmary]] built, you can assign up to five allies to rest there and gain the benefit of the staffβs healing abilities β if the Infirmary is not staffed, you can still heal there for a 10% bonus to your daily healing speed. (Please note that the Infirmary only heals people during the day β the support staff have to rest up as well β so your characters will be left with only their natural 1 HP per hour healing during the night.) ==Medic Satchel Items== To use these items, you must drag them into a Medic Satchel in the inventory in order to "charge" the satchel with uses. Items you can use for this purpose include the following: ===[[Bandages]]=== *A roll of bandages. Just enough to cover a wound. *Adds 1 Point to Satchel ===Codeine=== *Container of powerful painkillers. *Adds 3 points to Satchel ===[[Medical Kit]]=== *Comprehensive kit containing small versions of valuable medical items such a suturing thread, sterilizing agents, painkillers, clotting powder, and bandages. *Adds 5 points to Satchel ===[[EMT Kit]]=== *A professional trauma bag containing medical-grade lifesaving equipment and supplies including medical sealants, compression bandages, mini-scalpel, bag valve masks, splints, and cold packs. *Adds 10 points to Satchel <gallery> File:Satchel.png|The Medic Satchel File:bandages.png|Bandages File:codeine.png|Codeine File:medkit.png|Medical Kit File:Medical_emt.png|EMT Kit </gallery> ==Antibiotics== [[File:Antibio.png|120px|thumbnail|left]] * [[Allies]] infected with the [[zombie Virus|zombie virus]] die in three days unless given antibiotics. * Antibiotics can be scavenged or created in the Lab base [[upgrades|upgrade]]. * In the standard mode of the game, the player cannot get infected. However, in the Player Infection mode, the player can get infected and will die if not given a daily dose of antibiotics. [[Category:Gameplay]]
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