Dead State Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Portals
Official Website
On Steam
On GOG
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Dead State Wiki
489
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Portals
Official Website
On Steam
On GOG
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Gillian DeVries
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Gillian DeVries
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Events== * 2 days after Gillian has been in the Shelter, [[Davis Cray]] will mention Gillian disappeared in the middle of the night. Davis will let you know when she returns. ** After a couple days, Gillian will talk about why she left. Depending on your dialogue choices, Gillian can gain/lose Mood and trust in you (if you tell Gillian she can't scavenge, you can reverse this decision if you talk to her in the Shelter later on). ** If you've allowed Gillian to go scavenging for at least a week, she'll thank you and gain a boost to Mood and trust. She'll ask if there's anything she should try to find - Parts, Food, Luxury Items, Antibiotics, or Fuel - and will swap out her scavenging Trait based on your request (this can be changed during Shelter dialogue). * At 2 weeks (if she was allowed to scavenge), Gillian and [[Troy Cooper]] will be having an awkward conversation/argument. If you take Gillian's side, she will receive a small Mood boost, while Troy receives a Mood penalty (and vice-versa). If you have a Leadership or Negotiation skill of 5 or more, you can make peace between them (Mood boost for both) or leave them alone to argue (Mood penalty for both). * If you've built up enough trust with Gillian (via allowing her to scavenge and being friendly), you can talk to her in the Shelter and ask about the backstory of the cellphone she's always messing with.
Summary:
Please note that all contributions to the Dead State Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab